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0.1.7 Hotfix

0.1.7 hotfix 1 · 7 September 2026 · package version stays 0.1.7

In one line​

A 0.1.7 redistribution fixing the face proxy, stencils, fallback emission and blocked builds.

Check before updating
  • How to get it: download the same 0.1.7 package again and overwrite.
  • Re-upload: only avatars using materials with Enable Emission on need uploading again.
  • Convert those materials again, or press Sync Fallback Properties once in the Manager.
  • Reconversion: lilToon converted materials that use stencils need converting again, or restore the stencil values by hand.
  • The face proxy only needs the overwrite. It takes effect as soon as you open the scene.
How to read a hotfix

This is a fix redistributed as the same package without raising the version number. Check Docs/PATCH_NOTES_0.1.7.md inside the package to see which rounds it contains.

As of now

The install path at the time of 0.1.7 was Assets/StudioRaming/MingToon. From 0.1.8 it is Packages/com.studioraming.mingtoon. → Installation

Fixed​

  • Fixed: an adjusted face proxy reverted to the original normals on every scene save, play and reload.
  • The shader now computes the proxy normals directly on the editable material. Realtime and bake use the same formula.
  • Fixed: on a Skinned Mesh Renderer with a Root Bone, the Proxy Area Mask center landed off the face.
  • Fixed: converting a lilToon material with no outline left the outline alone in ignoring the stencil mask.
  • Eyes made to show through the fringe had a visible surface, but their lines stayed hidden behind the hair.
  • The outline now inherits the surface stencil value when the source has no outline.
  • Fixed: an avatar that dropped to the fallback shader came out white with only the outline left.
  • The fallback emission color is now always black. Emission in the MingToon shader itself is unchanged.
  • Fixed: after one NDMF avatar build, every VRChat build was blocked by Material recovery is incomplete.
  • Missing materials are now judged by whether the file actually exists, and leftover records are cleared on the next restore.
  • Fixed: the factory look preset applied right after conversion reset the source's stencil values to 0.
  • The two stencil units (surface and outline, 14 items) are now neither stored in nor applied by a preset.

Known limitations​

  • A project that was blocked from building needs one editor restart after the overwrite to clear.
  • New rounds are added to the top of this page.

Install and update guide · 0.1.7 patch notes