0.1.11
Every user-visible change since 0.1.10, including UI, conversion, Depth Shadow, factory looks, builds and updates.
0.1.10
The face proxy gained a plane, and texture and layer editing moved into cards.
0.1.9
Look and color are chosen separately at conversion, and materials turning white after a bake are fixed.
0.1.8
Uploads got faster, and avatars looking white after a bake are fixed.
0.1.7 Hotfix
A 0.1.7 redistribution fixing the face proxy, stencils, fallback emission and blocked builds.
0.1.7
Depth Shadow was rebuilt, and property names and the add-on lineup were tidied up.
0.1.6
Avatars glowing pure white are fixed, and depth effects behave inside mirrors.
0.1.5
SSAO that darkens where surfaces meet, and per-part shadow color, were added.
0.1.4
Hybrid PBR and Toon Specular for metal and gloss were added.
0.1.3
Thin parts now hold light through translucency, and Master Adjust was added.