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Shortcuts

After reading this page you will be able to find, in one table per tab, which key does what. To see the same content inside the window, press the Keys button on the Scene view hint bar. → Shortcut sheet

Works in the Scene view only

The keys listed here are handled while the mouse is over the Scene view. They are not captured while you type in a text field, and they do not change Unity's global Shortcut profile.

Common​

These work on every tab.

KeyWhat it does
TabTurn edit input on or off. The session stays alive
Ctrl+Tab / Ctrl+Shift+TabNext / previous tab
Ctrl+Z / Ctrl+YUndo / redo
EnterSave the shape key edit (Cancel Key Edit is the button on the pinned bar)
Alt+ZTurn X-Ray on or off

Shape​

KeyWhat it does
1 / 2 / 3 / 4 / 5Pull / Smooth / Flatten / Gather / Inflate
[ / ]Brush radius smaller / larger (×0.9)
, / . (< / >)Brush strength lower / higher (±0.05)
F / Shift+FChange radius / strength with the mouse (click to confirm, Esc to cancel)
Shift (hold)Smooth for as long as you hold it
Ctrl (hold)Reverse the brush direction
Numpad .Frame selection (fit the mesh being edited to the view)
Alt+Shift+X / Y / ZTurn axis symmetry on or off
MMask mode
Ctrl+IInvert the mask
Alt+MClear the whole mask
caution
Pressing X Y Z alone does not turn on symmetry

The symmetry shortcuts are Alt+Shift+X / Y / Z. Plain X Y Z stay as Unity's tool handle shortcuts, so this tool does not capture them. You can also use the Symmetry checkboxes in the window.

Select & Move​

KeyWhat it does
1 / 2 / 3Vertex / edge / face mode
A / Alt+A / Ctrl+ISelect all / clear / invert
BBox select (Shift adds, Ctrl removes)
L / Shift+LSelect / deselect the connected element
Alt+clickEdge loop (only on a click without dragging)
Ctrl+Alt+clickEdge ring (hold Shift as well to add)
Ctrl + + / -Grow / shrink the selection
EscClear the selection
Q / W / E / RView / Move / Rotate / Scale gizmo
G / R / SModal move / rotate / scale with the mouse (requires a selection)
X Y Z during the modalConstrain to an axis. Press again for the world axis
Shift + axis during the modalConstrain to a plane
Numbers / Enter / Esc during the modalType an exact value / confirm / cancel
OTurn proportional editing on or off
[ / ]Proportional radius (vertex display size when proportional editing is off)
Alt+Shift+X / Y / ZTurn axis symmetry on or off
H / Shift+H / Alt+HHide selected / hide unselected / show all
P / Shift+PSeparate selection / separate islands
X or DeleteDelete the selection
caution
R does one of two things, depending on context

R opens the rotate modal only when something is selected and the cursor is over the Scene view. Otherwise R is Unity's scale gizmo.

caution
Alt+drag still rotates the Scene view

Loop selection with Alt happens only on a click that moved less than 3 px. If you drag further, the camera rotates as usual.

Combinations that include Ctrl or Cmd (Ctrl+P, Ctrl+R, Ctrl+X, and so on) stay as Unity shortcuts and do not run a Select & Move action. The exceptions are Ctrl+A, Ctrl+I, and Ctrl + + / -.

Shape Keys​

KeyWhat it does
NStart sculpting a new key
EnterSave the key edit
EscCancel the stroke or clear solo. The key edit is not discarded
F / Shift+F / [ / ] / , / .Radius and strength while sculpting a key
Shift (hold)Smooth for as long as you hold it

Bone Weights​

KeyWhat it does
1 / 2 / 3 / 4 / 5Add / Subtract / Smooth / Blur / Average
NNormalize all
KSmooth the checked bones (does nothing if no bone is checked)
Ctrl+clickSet or clear the active bone in the Scene view
Ctrl+Shift+clickTurn the smoothing check on or off in the Scene view
[ / ] / , / . / F / Shift+FRadius and strength (same as Shape)
Shift (hold)Temporary Smooth
Ctrl (hold)Reverse Add and Subtract
note
Symmetric Paint has no key

The label includes (X), but in this version the option is turned on and off only with the checkbox in the window. → Symmetric painting